Emergin Technologies and Multisensory Art, a Cultural Alternative for Teenagers in Bogotá
This article presents multisensory art developed with new technologies as a strategy for social inclusion among low-income youth in Bogotá. By studying theories of cultural industries, anthropology, and technological applications of augmented reality (AR) and virtual reality (VR), the research identifies the social implications of technology and the barriers to cultural and technological access faced by this population. A qualitative approach was employed through surveys and interviews conducted with youth in the Kennedy district. The results reveal a high level of interest in artistic experiences that integrate emerging technologies. However, challenges related to economic and technological resources, as well as insufficient promotion of these events, were identified. To address these issues, the study proposes several activities supported by technological tools designed to overcome these barriers. Ultimately, it concludes that this initiative has the potential to transform how young people interact with art, strengthening their personal and social development.